#HOW TO USE OSU SKIN SKIN#
So if you’re copying over default number hitcircles to another skin folder with a different skin.ini, remember to change the overlap value or you’d see interesting results. Skinners make these kinds of hitcircles when they want their hitcircles to disappear instantly when clicked (remember, hitcircle and hitcircle overlay expands but the numbers disappear instantly).īut with the numbers appearing side by side when combo is over 9, skinners fix this by setting the HitCircleOverlap to 256 (size of hitcircle file). What? Whaaaaaat? But yes, you can have the default numbers as your hitcircles. And this is when you use your default numbers are your hitcircles HitCircleOverlap: 20) will bring them closer together. BUT, there will be 20px of space between the numbers, using a higher value (e.g. When combo reaches two digits, as we all know, two digits will appear on the hitcircle. Which means, let’s say I have 10px of empty space on the sides of my numbers. If you’re not sure about what I mean by the animated line followpoints I’m referring to these:Īs you know, this determines the default number overlap. You can give it a go if you want to see how it’d look! Once a long time ago I tried speeding up the animation rate to make my skin look nice, it did, but my followpoints ended up looking like a blinking and glowing mess. Unless you remake the followpoints to work with the faster/slower animation speed.
#HOW TO USE OSU SKIN CODE#
Best if you don’t add that code in at all for it to be at it’s default. Especially if you use animated followpoints (the line ones that are great and hot right now to use). You probably wouldn’t want to touch that really. OTHER IMPORTANT NOTES NOT INCLUDED IN OSU! WIKI HELP Just pick a colour for your brush and the info will be displayed there. And if you have Photoshop (pain.NET or gimp etc). Generally, these values are just RGB decimal numbers, and if you’d want custom colours without guessing, the best place is here. 0,0,0 (no value for colours at all) will give you black.
255,0,255 will give you a very bright and dark purple. The bigger the value, the brighter the colour. Imagine the code for a colour as 100,100,100, this means equal values of R,G,B together. The values goes from 0 (none at all) to 255. Though the page didn’t explain how the get your own custom RGB values.Īs the page said, RGB is in Red, Green, Blue format.
If you don’t have a skin.ini in the place just open up a new file in notepad and start with new code but save as all files, name it skin.iniĪll the commands and code are in here tbh It’s what that decides your combo colours, sliderborder colours, slider colours, etc etc One of the most important things in a skin is the skin.ini